Thomas de Groot schrieb:
> Perfect Chris! It works. I just changed my code line to:
>
> #local ObjName = Parse_String(concat("object {",PoserName,"}"))
>
> and used that for further work in the scene.
>
> Thomas
>
> PS I shall have to look into strings.inc to discover what more is hidden
> there :-) Fact is that I do not know *everything* that POV-Ray offers....
Fun facts to know:
The Parse_String macro actually "inlines" the string by writing it to a
temporary file, which it then includes.
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